Kingdom hearts 3ds where to find julius




















This attack is triggered if you move to far up. This does massive damage. Immediately run to the nearest wall to flowmotion yourself out of the way or spam dark roll as riku to dodge it. Julius will attempt to charge right into you. This is easy to dodge, and you should follow up with a magic command after he misses. Julius will swipe at you in an attempt to grab. If he lands the first swipe, he will grab you and breath a toxic odor, inflicting one of three status effects: Confusion, Poison, or Blind.

Julius then throws you back down. The status effect will disperse over time, but there is a slight chance it will chain over into one of the other two status effects after wearing off. This never happens more than once.

Finally, Julius will imbue himself with electricity. Once he does this, spam guard at first to block the lightning strikes and then dodge like crazy. His attacks are amplified in both power and range. One attack that can easily jeapordize your chances is his building dive. Instead of using it only when you are a certain distance off the ground, Julius will use it randomly. If you get hit by this attack, not only will it put you near death, whatever command you have selected will be unusable for a period of time.

It is best to dodge this attack with flowmotion. You can slip in some magic commands if you feel confident, but otherwise, just dodge until he is out of this mode and back to normal. Keep in mind that the magic will not do significant damage, but it is possible to beat him with simple Firaga's and Blizzagas at level He may perform a combo in which he knocks the player upward using the uppercut twice, then knocks them back down to the ground using the arcing punch.

Julius may also take off at a run and leap into the air to come crashing down in an elbow drop, and begin to run across the arena at high speed to ram into the current character. His most dangerous attack at first is a barrage of swinging punches as he moves forward, telegraphed by him punching his fists together.

The attack is very difficult to dodge unless the player is a significant distance from Julius when he begins the attack, as he will quickly turn to keep coming at the player. All of these attacks except for the elbow drop and his running around the arena can be blocked, but only Riku can block the barrage of punches using Dark Barrier, as the quick turn Julius performs causes him to attack from other directions other than head-on, which Sora's normal Block command cannot stop.

Julius may also perform a slower attack in which he smacks the ground, then unleashes a one-two punch. If the first punch connects, he will grab the character and belch on them, inflicting Blind , Poison , and Confusion. His most powerful attack involves him jumping to the tallest building, and then leaping through the air to crash down. The punches can be blocked but the ground smack and aerial crash cannot. The aerial crash is also very difficult to dodge. Using Superglide for Sora is recommended to dodge it safely.

Flowmotion for both characters is also an option to dodge it, but is not always reliable, as Julius can break the poles around the arena to limit Flowmotion's effectiveness. When Julius falls to half his HP, the screen will darken and Julius will summon lightning bolts to bombard the arena, supercharging his fists with electricity.

All of Julius's punch attacks now create shockwaves to increase their range, and his elbow drop and aerial crash create shockwaves in his wake, each one now inflicting additional Thunder damage. His lightning-charged aerial crash will also reset the reload bar of the currently selected command while doubling its reload time, signified by the disabled command turning black and red. If the selected command is still reloading, the doubled reload time will take effect for the remainder of the reload time.

After a period of time, Julius will lose his lightning and his attacks return to normal. However, he will continue to periodically charge himself back up throughout the rest of the fight. If Julius charges himself with the lighting while on his last bar of HP, he will not lose the charge.

Equipping several Thunder Screen is beneficial too, as it will reduce the damage inflicted by Julius's thunder-enhanced punches, as will be maxing out Magic Haste to lessen the reloading time of Cure commands and spells. Their decks should both have at least Curaga or two Elixir commands; as Elixirs are item commands and have no reload time, they would be unaffected by the reload-slowing effect and would be the best command to have active if it is inflicted.

Increasing the Max HP of both characters is important, so make sure to clear both characters' Secret Portals for another boost. Although the character's Spirits will not be able to assist them directly, all active abilities will remain enabled during the battle. Continue dodging Julius's combos and attack when possible, and eventually, he will be defeated, unlocking the Ultima Weapon.

Because Julius will flinch after around seven hits, it is possible to stun lock him by repeatedly standing in front of him and casting Balloon. Sora should be at least level 60 and equipped with every evasive ability he has; Slide Roll and Double Impact are especially important.

Sora's deck should have two or three Balloon-type commands, as well as either Sonic Blade or Ars Arcanum. Sliding Block is recommended for the player's block command. Immediately dodge away from Julius when the battle begins. Once his first combo is over, cast a Balloon-type spell, and then return to dodging. He has only one leg while the other one has been replaced with a peg leg. Sora and Riku discover Julius while in Traverse Towns Fountain Square, where he jumps out of a sewer grate in the middle of the plaza and proceeds to attack them.

Upon his defeat, Julius scrambles back under the sewer grate. Julius is a powerful opponent. He possesses immense amounts of physical strength. Most of his attacks resemble wrestling moves, and are capable of easily felling Sora or Riku. Despite his large size, Julius is very agile, capable of running quickly and leaping great distances and heights. The monster is also capable of casting Thunder magic, utilizing it to electrify his fists, increasing his attack damage.

Julius first appeared in the animated short film Runaway Brain. He is the monster of mad scientist Dr. Frankenollie, who Mickey Mouse applied to work for "a mindless day's work" in order to pay for a trip to Hawaii that he and Minnie Mouse were taking.



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