Protoss how many gateways




















I understand the advantages warp gates have over gateways, but I'm having a horrible time trying to use them effectively. With gateways it is very easy using just hotkeys to queue up more troops while you're microing a fight. However, with warp gates, not only can you not queue production, but you have to jump the map to wherever your pylon is in order to warp in more troops. At best this is distracting, and at worst it can lose you a battle if your attention is diverted at a critical moment.

Or, like me, you forget to be building troops and your minerals pile up. I know one good solution is to bring a warp prism with your army and warp troops directly onto the battlefield.

More Gateways can be made for each expansion taken due to the improved economy. Gateways must be built within the Pylon Psionic Matrix. Analogous to the Terran Barracks , the Gateway does not research any upgrades, but produces a variety of units. The Protoss player typically decides early on which part of the base is dedicated to Gateways, as the structure is relatively bulky and requires an efficient building formation to fit the maximum number of Gateways. It is common to build Gateways close together in a linear formation or surrounding one or two Pylons.

This closely grouped formation enables the Protoss player to quickly select and produce new units. This also obviates the need for the Protoss player to hot key each Gateway, as several of them can be clicked on in quick succession.

In the PvT match-up, the Gateway is also sometimes used to build a wall at the natural base to block off Terran Vultures. The Protoss player sometimes elects to make Proxy Gateways to speed up a rush attack or execute a surprise attack e. Dark Templars. Such Gateways are placed near or inside the opponent's base. In team play, Gateways can be built inside an ally's base; for example, to build High Templars with Psi Storm to help the ally in either attacking or defending. Asked 10 years, 7 months ago.

Active 9 years, 4 months ago. Viewed 2k times. Let's say I were to produce a mixed tier 1 unit composition as either Terran or Protoss. If you can generalize this to include higher tier buildings, please do Improve this question. Tamara Wijsman Tamara Wijsman Add a comment. Active Oldest Votes. I agree, calculating these kinds of things are tough. Luckly, you don't have to! Protoss , Terran , Zerg This will allow you to easily calculate how many bases you need to support the build of X number of type Y units!

Improve this answer. I'd write more, but TSL is on Great links, didn't know about them. Michel Daviot Michel Daviot 51 1 1 bronze badge.



0コメント

  • 1000 / 1000